﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Cookie_Hero.physics
{
    public class PlatformerPhysics
    {

        public PlatformerPhysics()
        {

        }

        /* when the player runs to the right or top the stage will move */
        private void moveStage()
        {

        }


    }
}
